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Encuentra la ruta segura más corta en un camino con minas terrestres

Pruébalo en GfG Practice matriz_entrada' title=

Dada una matriz rectangular mat[][] donde algunas celdas contienen minas terrestres (indicadas por 0) y el resto son seguras (indicadas por 1), encuentre la longitud de la ruta segura más corta desde cualquier celda de la primera columna hasta cualquier celda de la última columna.

  • Las minas terrestres no son seguras y sus cuatro celdas adyacentes (arriba, abajo, izquierda, derecha) también lo son.
  • Sólo se permiten movimientos horizontales y verticales a celdas seguras adyacentes.
  • Si es imposible llegar a la última columna de forma segura, devuelva -1.

Ejemplos:  



Aporte:
con[][] = [ [1 0 1 1 1]
[1 1 1 1 1]
[1 1 1 1 1]
[1 1 1 0 1]
[1 1 1 1 0] ]
Producción: 6
Explicación:

' title=

Podemos ver que la longitud más corta
La ruta segura es la 6.

Aporte:
con[][] = [ [1 1 1 1 1]
[1 1 0 1 1]
[1 1 1 1 1] ]
Producción: -1
Explicación: No hay camino posible desde
desde la primera columna hasta la última columna.

Tabla de contenido



[Enfoque] Usando el retroceso

La idea es utilizar Retroceder . Primero marcamos todas las celdas adyacentes de minas terrestres como inseguras. Luego, para cada celda segura de la primera columna de la matriz, avanzamos en todas las direcciones permitidas y comprobamos de forma recursiva si conducen al destino o no. Si se encuentra el destino, actualizamos el valor de la ruta más corta; de lo contrario, si ninguna de las soluciones anteriores funciona, devolvemos falso de nuestra función.

C++
#include    #include  #include  #include    using namespace std; // Function to mark unsafe cells (landmines and their adjacent cells) void markUnsafeCells(vector<vector<int>> &mat) {  int r = mat.size();  int c = mat[0].size();    // Directions for adjacent cells: up down left right  int row[] = {-1 1 0 0};  int col[] = {0 0 -1 1};    vector<vector<int>> temp = mat;    // Mark adjacent cells of landmines (0) as unsafe (0)  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  if (temp[i][j] == 0) {  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  } } // DFS to find shortest path from (i j) to any cell in last column int dfs(vector<vector<int>> &mat vector<vector<bool>> &visited int i int j int c) {  int r = mat.size();    if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] == 0 || visited[i][j]) {  return INT_MAX;  }    if (j == c - 1) {  return 1;  }    visited[i][j] = true;    // Four possible moves: up down left right  int row[] = {-1 1 0 0};  int col[] = {0 0 -1 1};    int minPath = INT_MAX;    // Try all four directions  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];    int pathLength = dfs(mat visited ni nj c);  if (pathLength != INT_MAX) {  minPath = min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath; } int findShortestPath(vector<vector<int>> &mat) {  int r = mat.size();  int c = mat[0].size();    // Mark all adjacent cells of landmines as unsafe  markUnsafeCells(mat);    // Initialize visited array  vector<vector<bool>> visited(r vector<bool>(c false));    int minPath = INT_MAX;    // Try starting from each safe cell in the first column  for (int i = 0; i < r; i++) {  if (mat[i][0] == 1) {  int pathLength = dfs(mat visited i 0 c);  if (pathLength != INT_MAX) {  minPath = min(minPath pathLength);  }  }  }    return minPath == INT_MAX ? -1 : minPath; } int main() {  vector<vector<int>> mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };    int result = findShortestPath(mat);  cout << result << endl;    return 0; } 
Java
import java.util.Arrays; class Solution {  // Function to mark unsafe cells (landmines and their adjacent cells)  private void markUnsafeCells(int[][] mat) {  int r = mat.length;  int c = mat[0].length;      int[] row = {-1 1 0 0};  int[] col = {0 0 -1 1};    // Create a copy to avoid modifying original safe cells prematurely  int[][] temp = new int[r][c];  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  temp[i][j] = mat[i][j];  }  }    // Mark adjacent cells of landmines (0) as unsafe (0)  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  if (temp[i][j] == 0) {  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  }  }    // DFS to find shortest path from (i j) to any cell in last column  private int dfs(int[][] mat boolean[][] visited int i int j int c) {  int r = mat.length;    // If out of bounds blocked or visited  if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] == 0 || visited[i][j]) {  return Integer.MAX_VALUE;  }  if (j == c - 1) {  return 1;  }  visited[i][j] = true;    int[] row = {-1 1 0 0};  int[] col = {0 0 -1 1};    int minPath = Integer.MAX_VALUE;    // Try all four directions  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];    int pathLength = dfs(mat visited ni nj c);  if (pathLength != Integer.MAX_VALUE) {  minPath = Math.min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath;  }    public int findShortestPath(int[][] mat) {  int r = mat.length;  int c = mat[0].length;    // Mark all adjacent cells of landmines as unsafe  markUnsafeCells(mat);    boolean[][] visited = new boolean[r][c];    int minPath = Integer.MAX_VALUE;    // Try starting from each safe cell in the first column  for (int i = 0; i < r; i++) {  if (mat[i][0] == 1) {  int pathLength = dfs(mat visited i 0 c);  if (pathLength != Integer.MAX_VALUE) {  minPath = Math.min(minPath pathLength);  }  }  }    return minPath == Integer.MAX_VALUE ? -1 : minPath;  }  public static void main(String[] args) {  int[][] mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };    Solution solution = new Solution();  int result = solution.findShortestPath(mat);  System.out.println(result);  } } 
Python
# Function to mark unsafe cells (landmines and their adjacent cells) def mark_unsafe_cells(mat): r = len(mat) c = len(mat[0]) # Directions for adjacent cells: up down left right row = [-1 1 0 0] col = [0 0 -1 1] # Create a copy to avoid modifying original safe cells prematurely temp = [row[:] for row in mat] # Mark adjacent cells of landmines (0) as unsafe (0) for i in range(r): for j in range(c): if temp[i][j] == 0: for k in range(4): ni = i + row[k] nj = j + col[k] if 0 <= ni < r and 0 <= nj < c: mat[ni][nj] = 0 # DFS to find shortest path from (i j) to any cell in last column def dfs(mat visited i j c): r = len(mat) # If out of bounds blocked or visited if i < 0 or i >= r or j < 0 or j >= c or mat[i][j] == 0 or visited[i][j]: return float('inf') if j == c - 1: return 1 visited[i][j] = True # Four possible moves: up down left right row = [-1 1 0 0] col = [0 0 -1 1] min_path = float('inf') # Try all four directions for k in range(4): ni = i + row[k] nj = j + col[k] path_length = dfs(mat visited ni nj c) if path_length != float('inf'): min_path = min(min_path 1 + path_length) # Backtrack - unmark current cell visited[i][j] = False return min_path def findShortestPath(mat): r = len(mat) c = len(mat[0]) # Mark all adjacent cells of landmines as unsafe mark_unsafe_cells(mat) visited = [[False] * c for _ in range(r)] min_path = float('inf') # Try starting from each safe cell in the first column for i in range(r): if mat[i][0] == 1: path_length = dfs(mat visited i 0 c) if path_length != float('inf'): min_path = min(min_path path_length) return -1 if min_path == float('inf') else min_path def main(): mat = [ [1 0 1 1 1] [1 1 1 1 1] [1 1 1 1 1] [1 1 1 0 1] [1 1 1 1 0] ] result = findShortestPath(mat) print(result) if __name__ == '__main__': main() 
C#
using System; class GFG {  // Function to mark unsafe cells (landmines and their adjacent cells)  private void MarkUnsafeCells(int[][] mat) {  int r = mat.Length;  int c = mat[0].Length;    // Directions for adjacent cells: up down left right  int[] row = { -1 1 0 0 };  int[] col = { 0 0 -1 1 };    // Create a copy to avoid modifying original safe cells prematurely  int[][] temp = new int[r][];  for (int i = 0; i < r; i++) {  temp[i] = new int[c];  Array.Copy(mat[i] temp[i] c);  }    // Mark adjacent cells of landmines (0) as unsafe (0)  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  if (temp[i][j] == 0) {  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  }  }    // DFS to find shortest path from (i j) to any cell in last column  private int Dfs(int[][] mat bool[][] visited int i int j int c) {  int r = mat.Length;    // If out of bounds blocked or visited  if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] == 0 || visited[i][j]) {  return int.MaxValue;  }    if (j == c - 1) {  return 1;  }    visited[i][j] = true;  int[] row = { -1 1 0 0 };  int[] col = { 0 0 -1 1 };    int minPath = int.MaxValue;    // Try all four directions  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];    int pathLength = Dfs(mat visited ni nj c);  if (pathLength != int.MaxValue) {  minPath = Math.Min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath;  }    public int FindShortestPath(int[][] mat) {  int r = mat.Length;  int c = mat[0].Length;    // Mark all adjacent cells of landmines as unsafe  MarkUnsafeCells(mat);    bool[][] visited = new bool[r][];  for (int i = 0; i < r; i++) {  visited[i] = new bool[c];  }    int minPath = int.MaxValue;    // Try starting from each safe cell in the first column  for (int i = 0; i < r; i++) {  if (mat[i][0] == 1) {  int pathLength = Dfs(mat visited i 0 c);  if (pathLength != int.MaxValue) {  minPath = Math.Min(minPath pathLength);  }  }  }    return minPath == int.MaxValue ? -1 : minPath;  }  static void Main(string[] args) {  int[][] mat = new int[][] {  new int[] { 1 0 1 1 1 }  new int[] { 1 1 1 1 1 }  new int[] { 1 1 1 1 1 }  new int[] { 1 1 1 0 1 }  new int[] { 1 1 1 1 0 }  };    GFG solution = new GFG();  int result = solution.FindShortestPath(mat);  Console.WriteLine(result);  } } 
JavaScript
function markUnsafeCells(mat) {  const r = mat.length;  const c = mat[0].length;    // Directions for adjacent cells: up down left right  const row = [-1 1 0 0];  const col = [0 0 -1 1];    // Create a copy to avoid modifying original safe cells prematurely  const temp = mat.map(row => [...row]);    // Mark adjacent cells of landmines (0) as unsafe (0)  for (let i = 0; i < r; i++) {  for (let j = 0; j < c; j++) {  if (temp[i][j] === 0) {  for (let k = 0; k < 4; k++) {  const ni = i + row[k];  const nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  } } function dfs(mat visited i j c) {  const r = mat.length;    // If out of bounds blocked or visited  if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] === 0 || visited[i][j]) {  return Infinity;  }    // If reached the last column  if (j === c - 1) {  return 1;  }    visited[i][j] = true;    const row = [-1 1 0 0];  const col = [0 0 -1 1];    let minPath = Infinity;    // Try all four directions  for (let k = 0; k < 4; k++) {  const ni = i + row[k];  const nj = j + col[k];    const pathLength = dfs(mat visited ni nj c);  if (pathLength !== Infinity) {  minPath = Math.min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath; } function findShortestPath(mat) {  const r = mat.length;  const c = mat[0].length;    // Mark all adjacent cells of landmines as unsafe  markUnsafeCells(mat);    const visited = Array(r).fill().map(() => Array(c).fill(false));    let minPath = Infinity;    // Try starting from each safe cell in the first column  for (let i = 0; i < r; i++) {  if (mat[i][0] === 1) {  const pathLength = dfs(mat visited i 0 c);  if (pathLength !== Infinity) {  minPath = Math.min(minPath pathLength);  }  }  }    return minPath === Infinity ? -1 : minPath; } const mat = [  [1 0 1 1 1]  [1 1 1 1 1]  [1 1 1 1 1]  [1 1 1 0 1]  [1 1 1 1 0] ]; const result = findShortestPath(mat); console.log(result); 

Producción
6 

Complejidad del tiempo: O(4^(r * c)) donde r es el número de filas y c es el número de columnas de la matriz dada.
Espacio Auxiliar: O(r*c) ya que estamos usando espacio adicional como visted[r][c].

[Enfoque optimizado] Uso de la búsqueda en amplitud

Se puede resolver en tiempo polinómico utilizando la búsqueda en amplitud. Coloque en cola todas las celdas seguras de la última columna con una distancia = 1. A medida que BFS avanza, se calcula la ruta más corta a cada celda de la última columna. Finalmente, entre todas las celdas accesibles en la primera columna, genere la distancia mínima.



C++
#include    #include  #include    #include  #include  #include     using namespace std;  int rowNum[4] = {-1 0 0 1};   int colNum[4] = {0 -1 1 0};     int findShortestPath(vector<vector<int>> &mat)  {  int n = mat.size();   int m = mat[0].size();     queue<array<int3>> q; // Queue to perform BFS    int d[n][m];       for(int i = 0; i < n; i++)  for(int j = 0; j < m; j++)  d[i][j] = 1e9;    // Lambda function to check if cell is valid  auto isValid = [&](int i int j) {  if(i < 0 || i >= n || j < 0 || j >= m) return false;  return true;  };    // Lambda function to check if cell and its adjacent cells are safe  auto check = [&](int i int j) {  if(!isValid(i j)) return false;  for(int k = 0; k < 4; k++) {  if(isValid(i + rowNum[k] j + colNum[k]) && !mat[i + rowNum[k]][j + colNum[k]]) return false;  }  return true;  };    // Pushing cells from the rightmost column into the queue  for(int i = 0; i < n; i++) {  if(check(i m - 1)) {  q.push({i m - 1 1});  }  }    // BFS traversal  while(!q.empty()) {  auto z = q.front();  int x = z[0] y = z[1] dis = z[2];  q.pop();  if(d[x][y] > dis) {  d[x][y] = dis;  for(int k = 0; k < 4; k++) {  if(check(x + rowNum[k] y + colNum[k])) {  q.push({x + rowNum[k] y + colNum[k] dis + 1});  }  }  }  }    // Finding the minimum distance in the first column  int ans = 1e9;  for(int i = 0; i < n; i++)  ans = min(ans d[i][0]);    // If no safe path found return -1  if(ans >= 1e9) ans = -1;  return ans;  } int main() {  vector<vector<int>> mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };    int result = findShortestPath(mat);  cout << result << endl;    return 0; } 
Java
import java.util.*; public class Solution {  static int[] rowNum = {-1 0 0 1};  static int[] colNum = {0 -1 1 0};  public static int findShortestPath(int[][] mat) {  int n = mat.length;  int m = mat[0].length;  Queue<int[]> q = new LinkedList<>();  int[][] d = new int[n][m];  // Initializing distance array with large values  for (int i = 0; i < n; i++) {  Arrays.fill(d[i] (int) 1e9);  }  // Lambda-like helper function: check if cell is valid  java.util.function.BiFunction<Integer Integer Boolean> isValid = (i j) -> {  return !(i < 0 || i >= n || j < 0 || j >= m);  };  // Helper function: check if cell and adjacent cells are safe  java.util.function.BiFunction<Integer Integer Boolean> check = (i j) -> {  if (!isValid.apply(i j)) return false;  for (int k = 0; k < 4; k++) {  int ni = i + rowNum[k];  int nj = j + colNum[k];  if (isValid.apply(ni nj) && mat[ni][nj] == 0) return false;  }  return true;  };  // Pushing cells from the rightmost column into the queue  for (int i = 0; i < n; i++) {  if (check.apply(i m - 1)) {  q.add(new int[]{i m - 1 1});  }  }  // BFS traversal  while (!q.isEmpty()) {  int[] z = q.poll();  int x = z[0] y = z[1] dis = z[2];  if (d[x][y] > dis) {  d[x][y] = dis;  for (int k = 0; k < 4; k++) {  int ni = x + rowNum[k];  int nj = y + colNum[k];  if (check.apply(ni nj)) {  q.add(new int[]{ni nj dis + 1});  }  }  }  }  // Finding the minimum distance in the first column  int ans = (int) 1e9;  for (int i = 0; i < n; i++) {  ans = Math.min(ans d[i][0]);  }  // If no safe path found return -1  if (ans >= 1e9) ans = -1;  return ans;  }  public static void main(String[] args) {  int[][] mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };  int result = findShortestPath(mat);  System.out.println(result);  } } 
Python
from collections import deque rowNum = [-1 0 0 1] colNum = [0 -1 1 0] def findShortestPath(mat): n = len(mat) m = len(mat[0]) q = deque() d = [[10**9 for _ in range(m)] for _ in range(n)] # Check if cell is valid def isValid(i j): return not (i < 0 or i >= n or j < 0 or j >= m) # Check if cell and its adjacent cells are safe def check(i j): if not isValid(i j): return False for k in range(4): ni nj = i + rowNum[k] j + colNum[k] if isValid(ni nj) and mat[ni][nj] == 0: return False return True # Pushing cells from the rightmost column into the queue for i in range(n): if check(i m - 1): q.append((i m - 1 1)) # BFS traversal while q: x y dis = q.popleft() if d[x][y] > dis: d[x][y] = dis for k in range(4): ni nj = x + rowNum[k] y + colNum[k] if check(ni nj): q.append((ni nj dis + 1)) # Finding the minimum distance in the first column ans = min(d[i][0] for i in range(n)) # If no safe path found return -1 if ans >= 10**9: ans = -1 return ans if __name__ == '__main__': mat = [ [1 0 1 1 1] [1 1 1 1 1] [1 1 1 1 1] [1 1 1 0 1] [1 1 1 1 0] ] result = findShortestPath(mat) print(result) 
C#
using System; using System.Collections.Generic; class Solution {  static int[] rowNum = { -1 0 0 1 };  static int[] colNum = { 0 -1 1 0 };  // Check if cell is valid  static bool IsValid(int i int j int n int m)  {  return !(i < 0 || i >= n || j < 0 || j >= m);  }  // Check if cell and its adjacent cells are safe  static bool Check(int i int j int[][] mat int n int m)  {  if (!IsValid(i j n m)) return false;  for (int k = 0; k < 4; k++)  {  int ni = i + rowNum[k];  int nj = j + colNum[k];  if (IsValid(ni nj n m) && mat[ni][nj] == 0) return false;  }  return true;  }  public static int FindShortestPath(int[][] mat)  {  int n = mat.Length;  int m = mat[0].Length;  Queue<(int int int)> q = new Queue<(int int int)>();  int[] d = new int[n m];  // Initialize distance array with large value  for (int i = 0; i < n; i++)  for (int j = 0; j < m; j++)  d[i j] = int.MaxValue / 2;  // Push safe cells from rightmost column  for (int i = 0; i < n; i++)  {  if (Check(i m - 1 mat n m))  {  q.Enqueue((i m - 1 1));  }  }  // BFS traversal  while (q.Count > 0)  {  var (x y dis) = q.Dequeue();  if (d[x y] > dis)  {  d[x y] = dis;  for (int k = 0; k < 4; k++)  {  int ni = x + rowNum[k];  int nj = y + colNum[k];  if (Check(ni nj mat n m))  {  q.Enqueue((ni nj dis + 1));  }  }  }  }  // Find minimum distance in the first column  int ans = int.MaxValue / 2;  for (int i = 0; i < n; i++)  ans = Math.Min(ans d[i 0]);  return ans >= int.MaxValue / 2 ? -1 : ans;  }  static void Main()  {  int[][] mat = new int[][]  {  new int[] {1 0 1 1 1}  new int[] {1 1 1 1 1}  new int[] {1 1 1 1 1}  new int[] {1 1 1 0 1}  new int[] {1 1 1 1 0}  };  int result = FindShortestPath(mat);  Console.WriteLine(result);  } } 
JavaScript
function findShortestPath(mat) {  const n = mat.length;  const m = mat[0].length;  const rowNum = [-1 0 0 1];  const colNum = [0 -1 1 0];  // Distance matrix initialized to large value  const d = Array.from({ length: n } () => Array(m).fill(Number.MAX_SAFE_INTEGER));  // Check if cell is valid  function isValid(i j) {  return !(i < 0 || i >= n || j < 0 || j >= m);  }  // Check if cell and its adjacent cells are safe  function check(i j) {  if (!isValid(i j)) return false;  for (let k = 0; k < 4; k++) {  let ni = i + rowNum[k];  let nj = j + colNum[k];  if (isValid(ni nj) && mat[ni][nj] === 0) return false;  }  return true;  }  // Queue for BFS  let q = [];  // Push safe cells from rightmost column  for (let i = 0; i < n; i++) {  if (check(i m - 1)) {  q.push([i m - 1 1]);  }  }  // BFS traversal  while (q.length > 0) {  let [x y dis] = q.shift();  if (d[x][y] > dis) {  d[x][y] = dis;  for (let k = 0; k < 4; k++) {  let ni = x + rowNum[k];  let nj = y + colNum[k];  if (check(ni nj)) {  q.push([ni nj dis + 1]);  }  }  }  }  // Find minimum distance in first column  let ans = Number.MAX_SAFE_INTEGER;  for (let i = 0; i < n; i++) {  ans = Math.min(ans d[i][0]);  }  return ans >= Number.MAX_SAFE_INTEGER ? -1 : ans; } const mat = [  [1 0 1 1 1]  [1 1 1 1 1]  [1 1 1 1 1]  [1 1 1 0 1]  [1 1 1 1 0] ]; const result = findShortestPath(mat); console.log(result); 

Producción
6 

Complejidad del tiempo: O(r * c) donde r y c son el número de filas y columnas de la matriz dada, respectivamente.
Espacio Auxiliar: O(r*c)